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2023-05-06 19:02:24 +02:00
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@@ -9,3 +9,45 @@ in Rust and Godot.
Most of the Moorhuhn Games are structured quite similarly,
which makes supporting them relatively easy.
## Supported Games
Support of games primarily depends on who developed them - Games with structurally similar data are easier to support than games who use a different engine.
* `.wtn` "Witan Entertainment Engine"
* [ ] Moorhuhn
* [ ] Moorhuhn 2
* `.dat` Torque3D Engine
* [ ] Moorhuhn Kart
* [ ] Moorhuhn Kart Extra
* `data/datafile.dat` "Sproing Interactive Engine"
* [ ] Moorhuhn Winter
* [ ] Moorhuhn 3
* [ ] Moorhuhn X
* [ ] Moorhuhn Kart 2
* [ ] Moorhuhn Remake
* [ ] Moorhuhn Invasion
* [x] Moorhuhn Schatzjäger 1
* [ ] Moorhuhn Piraten
* [x] Moorhuhn Schatzjäger 2
* [x] Moorhuhn Schatzjäger 3
* [ ] Moorhuhn Invasion
* `.sar` Starforce 3D Engine (Visual Imagination Software "VIS" GbR)
* [ ] Moorhuhn Kart 3
* [ ] Moorhuhn Director's Cut
* [ ] Moorhuhn Kart Thunder
* `*.dat` "Phenomedia 2D Engine"
* [ ] Schatz des Pharao
* [ ] Fluch des Goldes
* [ ] Moorhuhn Wanted
* `*.dat` "SnapDragon Games Engine"
* [ ] Moorhuhn Atlantis
* Other games with unknown engine
* [ ] Moorhuhn im Anflug
* [ ] Moorhuhn Mah-Jongg
* [ ] Moorhuhn Soccer
* [ ] Moorhuhn - Juwel der Finsternis
* [ ] Moorhuhn DS
* [ ] Moorhuhn Star Karts
* [ ] Moorhuhn Jahrmarkt-Party
* [ ] Moorhuhn Tiger & Chicken
* [ ] Moorhuhn Xtreme

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[ext_resource type="Texture2D" uid="uid://brovl1cel1uiw" path="res://cover_art/mh2.jpg" id="4_fb5aq"]
[ext_resource type="Texture2D" uid="uid://ix132vewff0h" path="res://cover_art/mh3.jpg" id="5_q44ta"]
[ext_resource type="Texture2D" uid="uid://k8i84cvnuun" path="res://cover_art/mhx.jpg" id="6_b76vr"]
[ext_resource type="Texture2D" uid="uid://bst48atkwn7r1" path="res://cover_art/mhrem.png" id="7_ios37"]
[ext_resource type="Texture2D" uid="uid://chcjw51coc53r" path="res://cover_art/mhinv.jpg" id="8_1fm4r"]
[ext_resource type="Texture2D" uid="uid://l37kev18676o" path="res://cover_art/mhwant.jpg" id="8_yb215"]
[ext_resource type="Texture2D" uid="uid://bk5a3xob0raqj" path="res://cover_art/mh_kart.jpg" id="9_b3ixn"]
[ext_resource type="Texture2D" uid="uid://cpigwqlll0kbf" path="res://cover_art/mhpir.jpg" id="9_v7fae"]
[ext_resource type="Texture2D" uid="uid://dkhygfyylbjov" path="res://cover_art/mh_kart2.jpg" id="10_1woe1"]
[ext_resource type="Texture2D" uid="uid://l8groudaf385" path="res://cover_art/mh_kart3.webp" id="11_7me0v"]
[ext_resource type="Texture2D" uid="uid://bmybnhi2i2ep" path="res://cover_art/mhdir.jpg" id="11_fweyu"]
[ext_resource type="Texture2D" uid="uid://cjp0ilsodyu4j" path="res://cover_art/mh_kart4.jpg" id="12_hv57k"]
[ext_resource type="Texture2D" uid="uid://by4wug5r7311q" path="res://cover_art/schatzjaeger_2.jpg" id="14_tnyyh"]
[ext_resource type="Texture2D" uid="uid://bkn3cdrm1fj8b" path="res://cover_art/schatzjaeger_3.jpg" id="15_kbsip"]
[ext_resource type="Texture2D" uid="uid://8vn1dpq37mve" path="res://cover_art/atlantis.webp" id="16_xvpbi"]
[node name="main" type="MarginContainer"]
[node name="main" type="ScrollContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = 20.0
offset_bottom = 154.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_4qyey")
script = ExtResource("2_j1xqk")
[node name="ScrollContainer" type="ScrollContainer" parent="."]
[node name="margins" type="MarginContainer" parent="."]
layout_mode = 2
size_flags_horizontal = 3
[node name="VBoxContainer" type="VBoxContainer" parent="margins"]
layout_mode = 2
size_flags_horizontal = 3
alignment = 1
[node name="JNR" type="VBoxContainer" parent="margins/VBoxContainer"]
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="ScrollContainer/VBoxContainer"]
[node name="Label" type="Label" parent="margins/VBoxContainer/JNR"]
layout_mode = 2
theme_override_font_sizes/font_size = 40
text = "Schatzjäger"
text = "Moorhuhn Schatzjäger"
[node name="HBoxContainer" type="HBoxContainer" parent="ScrollContainer/VBoxContainer"]
[node name="JNR" type="HFlowContainer" parent="margins/VBoxContainer/JNR"]
layout_mode = 2
[node name="Button" type="Button" parent="ScrollContainer/VBoxContainer/HBoxContainer"]
[node name="Schatzjaeger1" type="Button" parent="margins/VBoxContainer/JNR/JNR"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
icon = ExtResource("2_f5uhf")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Schatzjaeger2" type="Button" parent="margins/VBoxContainer/JNR/JNR"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
icon = ExtResource("14_tnyyh")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Schatzjaeger3" type="Button" parent="margins/VBoxContainer/JNR/JNR"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
icon = ExtResource("15_kbsip")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Atlantis" type="Button" parent="margins/VBoxContainer/JNR/JNR"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("16_xvpbi")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Kart" type="VBoxContainer" parent="margins/VBoxContainer"]
layout_mode = 2
[node name="Label2" type="Label" parent="margins/VBoxContainer/Kart"]
layout_mode = 2
theme_override_font_sizes/font_size = 40
text = "Moorhuhn Kart"
[node name="JNR2" type="HFlowContainer" parent="margins/VBoxContainer/Kart"]
layout_mode = 2
[node name="Kart" type="Button" parent="margins/VBoxContainer/Kart/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("9_b3ixn")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Kart2" type="Button" parent="margins/VBoxContainer/Kart/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("10_1woe1")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Kart3" type="Button" parent="margins/VBoxContainer/Kart/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("11_7me0v")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Kart4" type="Button" parent="margins/VBoxContainer/Kart/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("12_hv57k")
flat = true
icon_alignment = 1
expand_icon = true
[node name="Shoot" type="VBoxContainer" parent="margins/VBoxContainer"]
layout_mode = 2
[node name="Label2" type="Label" parent="margins/VBoxContainer/Shoot"]
layout_mode = 2
theme_override_font_sizes/font_size = 40
text = "Shoot 'em Up"
[node name="JNR2" type="HFlowContainer" parent="margins/VBoxContainer/Shoot"]
layout_mode = 2
[node name="MH1" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("2_epsv5")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHW" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("3_wgtv5")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MH2" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("4_fb5aq")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MH3" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("5_q44ta")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHX" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("6_b76vr")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHREM" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("7_ios37")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHWAN" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("8_yb215")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHPIR" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("9_v7fae")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHINV" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("8_1fm4r")
flat = true
icon_alignment = 1
expand_icon = true
[node name="MHDIR" type="Button" parent="margins/VBoxContainer/Shoot/JNR2"]
custom_minimum_size = Vector2(200, 256)
layout_mode = 2
disabled = true
icon = ExtResource("11_fweyu")
flat = true
icon_alignment = 1
expand_icon = true

View File

@@ -7,35 +7,52 @@
[sub_resource type="GDScript" id="GDScript_oemh7"]
script/source = "extends MarginContainer
@export var entry = \"main\"
@export var entry: String = \"main\"
@export var window_size: Vector2i = Vector2i(800, 600)
var menu: Node
@onready var translations: Translation = load(\"datafile://data/text.csv\")
func _ready() -> void:
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_RESIZE_DISABLED, true)
DisplayServer.window_set_size(window_size)
DisplayServer.window_set_position(
(DisplayServer.screen_get_size(0) - window_size) / 2, 0
)
set_menu(entry)
func set_menu(name: String) -> void:
if menu != null:
menu.queue_free()
var translations: Translation = load(\"datafile://data/text.csv\")
menu = load(\"datafile://data/menu/screens/%s.xml\" % name).instantiate()
add_child(menu)
move_child(menu, 0)
connect_actions()
translate()
func connect_actions() -> void:
for button in menu.find_children(\"*\", \"Button\"):
if not button.has_meta(\"action\"):
continue
var action = button.get_meta(\"action\")
var callable = Callable(self, \"_on_action_%s\" % action.name)
button.z_index = 1
button.connect(\"pressed\", callable.bindv(action.args))
for node in menu.find_children(\"*\"):
if \"text\" in node:
func translate() -> void:
for node in menu.find_children(\"*\"):
if \"text\" in node and not translations.get_message(node.text).is_empty():
node.text = translations.get_message(node.text)
func _on_minimize_pressed() -> void:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
func _on_close_pressed() -> void:
get_tree().quit()
func _on_action_SetMenu(name: String) -> void:
set_menu(name)
@@ -74,4 +91,5 @@ theme_override_colors/icon_hover_color = Color(0.780392, 0.435294, 0.360784, 1)
icon = ExtResource("4_a24a2")
flat = true
[connection signal="pressed" from="Titlebar/Minimize" to="." method="_on_minimize_pressed"]
[connection signal="pressed" from="Titlebar/Close" to="." method="_on_close_pressed"]

View File

@@ -13,15 +13,16 @@ config_version=5
config/name="MHJNR"
run/main_scene="res://mhjnr/level.tscn"
config/features=PackedStringArray("4.0", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/bg_color=Color(0, 0, 0, 0)
boot_splash/image="res://icon.png"
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://icon.png"
[display]
window/size/viewport_width=800
window/size/viewport_height=600
window/size/resizable=false
window/size/viewport_width=512
window/size/viewport_height=256
window/size/borderless=true
[input]

View File

@@ -76,7 +76,10 @@ where
"xml" => {
serde_xml_rs::from_str::<UiTag>(String::from_utf8(data).map_err(custom_err)?.as_str())
.map_err(custom_err)
.map(DatafileFile::Ui)
.map(|mut it| {
it.post_process();
DatafileFile::Ui(it)
})
}
"txt" => {
let stem = path

View File

@@ -1,7 +1,7 @@
use serde::de::Error;
use serde::{Deserialize, Deserializer};
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub enum UiTag {
Menu(UiMenu),
Image(UiImage),
@@ -11,7 +11,7 @@ pub enum UiTag {
ToggleButton(UiToggleButton),
}
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub struct UiMenu {
pub selected: String,
#[serde(rename = "OnBack")]
@@ -20,54 +20,55 @@ pub struct UiMenu {
pub children: Vec<UiTag>,
}
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub struct UiImage {
pub texture: String,
#[serde(deserialize_with = "deserialize_vec2")]
pub position: [i32; 2],
#[serde(deserialize_with = "deserialize_vec2")]
pub size: [i32; 2],
#[serde(rename = "fademode")]
#[serde(rename = "fademode", default)]
pub fade_mode: FadeMode,
}
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub struct UiTextButton {
pub name: Option<String>,
pub text: String,
#[serde(deserialize_with = "deserialize_vec2")]
pub position: [i32; 2],
#[serde(rename = "halign")]
#[serde(rename = "halign", default)]
pub horizontal_align: HorizontalAlign,
#[serde(rename = "fademode")]
#[serde(rename = "fademode", default)]
pub fade_mode: FadeMode,
#[serde(rename = "OnSelect")]
pub on_select: String,
}
/// This sometimes appears completely empty
#[derive(Debug, Deserialize)]
/// This is a really weird node, sometimes it has children and sometimes, don't ask me why,
/// it appears as a normal tag and then gets closed by an empty tag of this kind.
#[derive(Debug, Clone, Deserialize)]
pub struct UiTextArea {
#[serde(deserialize_with = "deserialize_vec2", default)]
pub position: [i32; 2],
#[serde(deserialize_with = "deserialize_vec2", default)]
pub size: [i32; 2],
#[serde(deserialize_with = "deserialize_vec2_opt", default)]
pub position: Option<[i32; 2]>,
#[serde(deserialize_with = "deserialize_vec2_opt", default)]
pub size: Option<[i32; 2]>,
#[serde(rename = "$value", default)]
pub children: Vec<UiTag>,
}
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub struct UiStaticText {
pub text: String,
#[serde(deserialize_with = "deserialize_vec2")]
pub position: [i32; 2],
#[serde(rename = "halign")]
#[serde(rename = "halign", default)]
pub horizontal_align: HorizontalAlign,
#[serde(rename = "fademode")]
#[serde(rename = "fademode", default)]
pub fade_mode: FadeMode,
}
#[derive(Debug, Deserialize)]
#[derive(Debug, Clone, Deserialize)]
pub struct UiToggleButton {
pub name: Option<String>,
pub text: String,
@@ -85,15 +86,49 @@ pub struct UiToggleButton {
pub target_l_offset: [i32; 2],
#[serde(rename = "targetROffset", deserialize_with = "deserialize_vec2")]
pub target_r_offset: [i32; 2],
#[serde(rename = "noSound")]
pub no_sound: Option<bool>,
#[serde(rename = "noSound", default)]
pub no_sound: bool,
#[serde(rename = "OnChange")]
pub on_change: String,
#[serde(rename = "OnSelect")]
pub on_select: String,
}
#[derive(Debug, Deserialize)]
impl UiTag {
pub fn post_process(&mut self) {
if let UiTag::Menu(menu) = self {
let children: Vec<UiTag> = menu.children.drain(..).collect();
let mut area_stack: Vec<Vec<UiTag>> = vec![vec![]];
for mut child in children {
child.post_process();
if let UiTag::TextArea(mut area) = child {
let children = area_stack.pop().unwrap();
let opening_tag = area_stack.last_mut().map(|it| it.last_mut());
if let Some(Some(UiTag::TextArea(opening_tag))) = opening_tag {
opening_tag.children = children;
} else {
area_stack.push(children);
}
if area.position.is_some() && area.size.is_some() {
let children = area.children.drain(..).collect();
area_stack.last_mut().unwrap().push(UiTag::TextArea(area));
area_stack.push(children);
}
} else {
area_stack.last_mut().unwrap().push(child);
}
}
menu.children = area_stack.pop().unwrap();
debug_assert!(area_stack.is_empty());
}
}
}
#[derive(Debug, Clone, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum HorizontalAlign {
Left,
@@ -101,17 +136,46 @@ pub enum HorizontalAlign {
Right,
}
#[derive(Debug, Deserialize)]
impl Default for HorizontalAlign {
fn default() -> HorizontalAlign {
HorizontalAlign::Left
}
}
#[derive(Debug, Clone, Deserialize)]
#[serde(rename_all = "lowercase")]
pub enum FadeMode {
None,
}
impl Default for FadeMode {
fn default() -> Self {
FadeMode::None
}
}
fn deserialize_vec2_opt<'de, D>(deserializer: D) -> Result<Option<[i32; 2]>, D::Error>
where
D: Deserializer<'de>,
{
if let Some(buf) = Option::<String>::deserialize(deserializer)? {
to_vec2::<D>(buf).map(Some)
} else {
Ok(None)
}
}
fn deserialize_vec2<'de, D>(deserializer: D) -> Result<[i32; 2], D::Error>
where
D: Deserializer<'de>,
{
let buf = String::deserialize(deserializer)?;
to_vec2::<D>(String::deserialize(deserializer)?)
}
fn to_vec2<'de, D>(buf: String) -> Result<[i32; 2], D::Error>
where
D: Deserializer<'de>,
{
let mut values: Vec<Result<i32, D::Error>> = buf
.split(',')
.into_iter()

View File

@@ -177,7 +177,9 @@ impl ResourceFormatLoaderVirtual for DatafileLoader {
.rsplitn(3, '/')
.collect_tuple()
.expect("Illegal path for UI");
let ui = convert_ui(ui, None, base_path);
let mut ui = convert_ui(ui, base_path);
own_children(&mut ui, None);
let mut scene = PackedScene::new();
scene.pack(ui);
@@ -284,3 +286,13 @@ impl ResourceFormatLoaderVirtual for DatafileLoader {
}
}
}
fn own_children(node: &mut Gd<Node>, owner: Option<&mut Gd<Node>>) {
let iter = node.get_children(false);
let owner = owner.unwrap_or(node);
for mut child in iter.iter_shared() {
println!("{:#?}", child);
child.set_owner(owner.share());
own_children(&mut child, Some(owner));
}
}

View File

@@ -1,9 +1,7 @@
use godot::builtin::{Rect2, Vector2, Vector2i};
use godot::engine::{FontFile, Image};
use godot::prelude::utilities::{print_verbose, prints};
use godot::prelude::utilities::prints;
use godot::prelude::{Color, Gd, Share, ToVariant};
use std::ops::Index;
use unicode_segmentation::UnicodeSegmentation;
const CHARSET: &str = "ABCDEFGHIJKLMNOPQRSTUVWXYZÄÖÜabcdefghijklmnopqrstuvwxyzäöüß0123456789,;.:!?\
+-*/=<>()[]{}\"$%&#~_^@|¡¿™©®º¹²³ªÀÁÂÃÅÆÇÈÉÊËÌÍÎÏIÐGÑÒÓÔÕŒØSŠÙÚÛÝÞŸŽàáâãåæçèéêëìíî\
@@ -14,13 +12,6 @@ pub fn load_bitmap_font(image: Gd<Image>) -> Gd<FontFile> {
let mut font_file = FontFile::new();
let chroma_key = Color {
r: 0.0,
g: 0.0,
b: 0.0,
a: 0.0,
};
let mut was_empty_column = true;
let mut char_x = 0;
let mut char_width = 0;

View File

@@ -1,6 +1,6 @@
use crate::formats::ui_xml::{HorizontalAlign, UiTag};
use godot::builtin::{Array, Dictionary, GodotString, ToVariant, Vector2};
use godot::engine::control::{LayoutPreset, SizeFlags};
use godot::engine::control::LayoutPreset;
use godot::engine::global::HorizontalAlignment;
use godot::engine::node::InternalMode;
use godot::engine::{load, Button, Control, Label, Node, SpinBox, TextureRect};
@@ -9,12 +9,12 @@ use itertools::Itertools;
const ACTION_META_NAME: &str = "action";
pub fn convert_ui(ui: UiTag, owner: Option<Gd<Node>>, base_path: &str) -> Gd<Node> {
pub fn convert_ui(ui: UiTag, base_path: &str) -> Gd<Node> {
match ui {
UiTag::Menu(menu) => {
let mut gd_menu = Control::new_alloc();
gd_menu.set_anchors_preset(LayoutPreset::PRESET_FULL_RECT, false);
attach_children(&mut gd_menu, owner, menu.children, base_path);
attach_children(&mut gd_menu, menu.children, base_path);
gd_menu.upcast()
}
UiTag::Image(image) => {
@@ -37,10 +37,10 @@ pub fn convert_ui(ui: UiTag, owner: Option<Gd<Node>>, base_path: &str) -> Gd<Nod
}
UiTag::TextArea(area) => {
let mut text_area = Control::new_alloc();
text_area.set_anchors_preset(LayoutPreset::PRESET_FULL_RECT, false);
text_area.set_position(to_vec2(area.position), false);
text_area.set_size(to_vec2(area.size), false);
attach_children(&mut text_area, owner, area.children, base_path);
// text_area.set_anchors_preset(LayoutPreset::PRESET_, false);
text_area.set_position(to_vec2(area.position.unwrap()), false);
text_area.set_size(to_vec2(area.size.unwrap()), false);
attach_children(&mut text_area, area.children, base_path);
text_area.upcast()
}
UiTag::ToggleButton(toggle) => {
@@ -54,10 +54,7 @@ pub fn convert_ui(ui: UiTag, owner: Option<Gd<Node>>, base_path: &str) -> Gd<Nod
}
spin_box.set_meta("text".into(), toggle.text.to_variant());
spin_box.set_meta("target".into(), toggle.target.to_variant());
spin_box.set_meta(
"no_sound".into(),
toggle.no_sound.unwrap_or(false).to_variant(),
);
spin_box.set_meta("no_sound".into(), toggle.no_sound.to_variant());
attach_call_meta(&mut spin_box, toggle.on_change);
spin_box.upcast()
}
@@ -87,22 +84,18 @@ impl Into<HorizontalAlignment> for HorizontalAlign {
}
}
fn attach_children<T>(
node: &mut Gd<T>,
owner: Option<Gd<Node>>,
children: Vec<UiTag>,
base_path: &str,
) where
fn attach_children<T>(node: &mut Gd<T>, children: Vec<UiTag>, base_path: &str)
where
T: Inherits<Node>,
{
let owner_node = owner.unwrap_or_else(|| node.share().upcast());
let mut parent = node.share().upcast();
for child in children {
let mut child = convert_ui(child, Some(owner_node.share()), base_path);
node.share()
.upcast()
.add_child(child.share(), false, InternalMode::INTERNAL_MODE_FRONT);
child.set_owner(owner_node.share());
parent.add_child(
convert_ui(child, base_path),
false,
InternalMode::INTERNAL_MODE_DISABLED,
);
}
}

View File

@@ -66,16 +66,18 @@ fn extract(datafile: &Datafile, file: &mut File) {
}
fn main() {
let file_name = Some(NullString::from("data\\loading\\sprites.txt"));
let file_name = Some(NullString::from(
"data\\menu\\screens\\options_controls.xml",
));
let dat_path = "E:\\Games\\Schatzjäger\\data\\datafile.dat";
let mut file = File::open(dat_path).unwrap();
let dat: Datafile = Datafile::read(&mut file).unwrap();
println!("{:#?}", dat);
extract(&dat, &mut file);
// extract(&dat, &mut file);
/*if let Some(file_name) = file_name {
if let Some(file_name) = file_name {
let target = dat.files.iter().find(|it| it.name == file_name).unwrap();
file.seek(SeekFrom::Start(target.pos as u64)).unwrap();
let mut data = vec![0u8; target.len as usize];
@@ -85,10 +87,12 @@ fn main() {
.extension()
.and_then(OsStr::to_str)
{
Some("xml") => println!(
"{:#?}",
from_str::<UiTag>(String::from_utf8(data).unwrap().as_str())
),
Some("xml") => {
let mut data =
from_str::<UiTag>(String::from_utf8(data).unwrap().as_str()).unwrap();
data.post_process();
println!("{:#?}", data)
}
Some("txt") => {
if false {
/*let decr = decrypt_txt(&mut data);
@@ -124,7 +128,7 @@ fn main() {
Some(ext) => eprintln!("Unknown file extension <{}>", ext),
None => eprintln!("Failed to read"),
}
}*/
}
}
// pub fn decr2()