mirror of
https://github.com/Theaninova/mhlib.git
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pr3d
This commit is contained in:
28
rust/Cargo.lock
generated
28
rust/Cargo.lock
generated
@@ -85,6 +85,12 @@ version = "1.4.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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||||
checksum = "14c189c53d098945499cdfa7ecc63567cf3886b3332b312a5b4585d8d3a6a610"
|
||||
|
||||
[[package]]
|
||||
name = "cc"
|
||||
version = "1.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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||||
checksum = "50d30906286121d95be3d479533b458f87493b30a4b5f79a607db8f5d11aa91f"
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|
||||
[[package]]
|
||||
name = "cfg-if"
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||||
version = "1.0.0"
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||||
@@ -423,6 +429,15 @@ version = "0.2.144"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "2b00cc1c228a6782d0f076e7b232802e0c5689d41bb5df366f2a6b6621cfdfe1"
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[[package]]
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||||
name = "libpr4-sys"
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||||
version = "0.1.0"
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||||
dependencies = [
|
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"cc",
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"libc",
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"pkg-config",
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]
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[[package]]
|
||||
name = "lightwave-3d"
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||||
version = "1.0.0"
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@@ -611,6 +626,12 @@ dependencies = [
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"syn 1.0.109",
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]
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[[package]]
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name = "pkg-config"
|
||||
version = "0.3.27"
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||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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||||
checksum = "26072860ba924cbfa98ea39c8c19b4dd6a4a25423dbdf219c1eca91aa0cf6964"
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[[package]]
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name = "png"
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version = "0.17.8"
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@@ -624,6 +645,13 @@ dependencies = [
|
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"miniz_oxide 0.7.1",
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]
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[[package]]
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name = "powerrender-3d"
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version = "0.1.0"
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dependencies = [
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"binrw",
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]
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[[package]]
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name = "proc-macro2"
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version = "1.0.56"
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@@ -1,3 +1,3 @@
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[workspace]
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members = ["renderwarelib", "springylib", "starforcelib", "mhex", "mhgd"]
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members = ["renderwarelib", "springylib", "starforcelib", "mhex", "mhgd", "powerrender-3d", "libpr4-sys"]
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13
rust/libpr4-sys/Cargo.toml
Normal file
13
rust/libpr4-sys/Cargo.toml
Normal file
@@ -0,0 +1,13 @@
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[package]
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name = "libpr4-sys"
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version = "0.1.0"
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build = "build.rs"
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links = "https://archive.org/details/tucows_223698_Power_Render_3D_Engine"
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edition = "2021"
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[dependencies]
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libc = "0.2.144"
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[build-dependencies]
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cc = "1.0.79"
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pkg-config = "0.3.27"
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1
rust/libpr4-sys/build.rs
Normal file
1
rust/libpr4-sys/build.rs
Normal file
@@ -0,0 +1 @@
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fn main() {}
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14
rust/libpr4-sys/src/lib.rs
Normal file
14
rust/libpr4-sys/src/lib.rs
Normal file
@@ -0,0 +1,14 @@
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pub fn add(left: usize, right: usize) -> usize {
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left + right
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn it_works() {
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let result = add(2, 2);
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assert_eq!(result, 4);
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}
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}
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9
rust/powerrender-3d/Cargo.toml
Normal file
9
rust/powerrender-3d/Cargo.toml
Normal file
@@ -0,0 +1,9 @@
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[package]
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name = "powerrender-3d"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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binrw = "0.11.1"
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11
rust/powerrender-3d/src/main.rs
Normal file
11
rust/powerrender-3d/src/main.rs
Normal file
@@ -0,0 +1,11 @@
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use crate::pro::read_power_render_object;
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use binrw::{BinRead, BinResult};
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use std::fs::File;
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pub mod pro;
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fn main() {
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let mut file = File::open(r#"E:\Games\Moorhuhn Kart\data\alk.pro"#).unwrap();
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let result = read_power_render_object(&mut file).unwrap();
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println!("{:#?}", result);
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}
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65
rust/powerrender-3d/src/pro/chunk.rs
Normal file
65
rust/powerrender-3d/src/pro/chunk.rs
Normal file
@@ -0,0 +1,65 @@
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use binrw::io::{TakeSeek, TakeSeekExt};
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use binrw::meta::{EndianKind, ReadEndian};
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use binrw::{until_eof, BinRead, BinReaderExt, BinResult, Endian};
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use std::io::{Read, Seek, SeekFrom};
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pub struct Chunk<T, Args = ()>(pub T)
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where
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for<'a> T: BinRead<Args<'a> = Args>;
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impl<T, Args> Chunk<T, Args>
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where
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for<'a> T: BinRead<Args<'a> = Args>,
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{
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pub fn inner(self) -> T {
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self.0
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}
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}
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pub fn chunk_until_eof<Reader, T, Arg, Ret>(
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reader: &mut Reader,
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endian: Endian,
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args: Arg,
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) -> BinResult<Ret>
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where
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T: for<'a> BinRead<Args<'a> = Arg>,
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Reader: Read + Seek,
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Arg: Clone,
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Ret: FromIterator<T>,
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{
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let len = reader.read_type::<u32>(endian)? as u64 - 6;
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let pos = reader.stream_position()?;
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let end = pos + len;
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let mut sub_stream = reader.take_seek(len);
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let result = until_eof(&mut sub_stream, endian, args)?;
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reader.seek(SeekFrom::Start(end))?;
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Ok(result)
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}
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impl<T, Args> ReadEndian for Chunk<T, Args>
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where
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||||
for<'a> T: BinRead<Args<'a> = Args>,
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||||
{
|
||||
const ENDIAN: EndianKind = EndianKind::Endian(Endian::Little);
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}
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impl<T, Args> BinRead for Chunk<T, Args>
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where
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for<'a> T: BinRead<Args<'a> = Args>,
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{
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type Args<'a> = Args;
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fn read_options<R: Read + Seek>(
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reader: &mut R,
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endian: Endian,
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||||
args: Self::Args<'_>,
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||||
) -> BinResult<Self> {
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||||
let len = reader.read_type::<u32>(endian)? as u64 - 6;
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let pos = reader.stream_position()?;
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let end = pos + len;
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let mut sub_stream = reader.take_seek(len);
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let result = T::read_options(&mut sub_stream, endian, args)?;
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reader.seek(SeekFrom::Start(end))?;
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Ok(Chunk(result))
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}
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}
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239
rust/powerrender-3d/src/pro/mod.rs
Normal file
239
rust/powerrender-3d/src/pro/mod.rs
Normal file
@@ -0,0 +1,239 @@
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use crate::pro::chunk::Chunk;
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use binrw::__private::magic;
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use binrw::{binread, until_eof, BinRead, BinReaderExt, BinResult, Endian, NullString};
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use std::fmt::Debug;
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use std::io::{Read, Seek};
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pub mod chunk;
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pub fn read_power_render_object<R>(reader: &mut R) -> BinResult<Vec<PrChunks>>
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where
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R: Read + Seek,
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{
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magic(reader, 0x0303u16, Endian::Little)?;
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let data: Chunk<PrObject> = Chunk::<PrObject>::read(reader)?;
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Ok(data.0.chunks)
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}
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#[binread]
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struct PrObject {
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#[br(parse_with = until_eof)]
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pub chunks: Vec<PrChunks>,
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}
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#[binread]
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#[derive(Debug)]
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pub enum PrChunks {
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#[br(magic = 0x0000u16)]
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Version(#[br(map = Chunk::inner)] f32),
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#[br(magic = 0x0100u16)]
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ObjectName(#[br(map = Chunk::inner)] NullString),
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#[br(magic = 0x0101u16)]
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ObjectFlags(#[br(map = Chunk::inner)] u32),
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#[br(magic = 0x1000u16)]
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Segments(#[br(map = |it: Chunk::<PrSegmentList>| it.0.chunks)] Vec<PrSegmentChunks>),
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#[br(magic = 0x2010u16)]
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TextureList(#[br(map = |it: Chunk::<VecWithCount<(), NullString>>| it.0.data)] Vec<NullString>),
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#[br(magic = 0x2011u16)]
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TextureAlpha(#[br(map = |it: Chunk::<VecWithCount<(), u8>>| it.0.data)] Vec<u8>),
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#[br(magic = 0x2012u16)]
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TextureStage(#[br(map = |it: Chunk::<VecWithCount<(), u8>>| it.0.data)] Vec<u8>),
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#[br(magic = 0x2013u16)]
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TextureFormat(#[br(map = |it: Chunk::<VecWithCount<(), u8>>| it.0.data)] Vec<u8>),
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#[br(magic = 0x2014u16)]
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TextureMulti(#[br(map = |it: Chunk::<VecWithCount<(), u8>>| it.0.data)] Vec<u8>),
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#[br(magic = 0x2100u16)]
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||||
MaterialList(#[br(map = |it: Chunk::<PrMaterialList>| it.0.chunks)] Vec<PrMaterialChunks>),
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#[br(magic = 0x3000u16)]
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||||
Camera(#[br(map = Chunk::inner)] ()), // TODO
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#[br(magic = 0x3010u16)]
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ObjectBbox(#[br(map = Chunk::inner)] Box<PrBoundingInfo>),
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||||
#[br(magic = 0x3100u16)]
|
||||
VertexShaderList(#[br(map = Chunk::inner)] ()), // TODO
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||||
#[br(magic = 0x3101u16)]
|
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VertexShaderList2(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x3102u16)]
|
||||
VertexShaderList3(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x3200u16)]
|
||||
PixelShaderList(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x3202u16)]
|
||||
PixelShaderList3(#[br(map = Chunk::inner)] ()), // TODO
|
||||
}
|
||||
|
||||
#[binread]
|
||||
struct PrMaterialList {
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||||
#[br(parse_with = until_eof)]
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||||
pub chunks: Vec<PrMaterialChunks>,
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||||
}
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
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||||
pub enum PrMaterialChunks {
|
||||
#[br(magic = 0x2101u16)]
|
||||
MaterialName(#[br(map = Chunk::inner)] NullString),
|
||||
#[br(magic = 0x2102u16)]
|
||||
MaterialMethod(#[br(map = Chunk::inner)] u32),
|
||||
#[br(magic = 0x2103u16)]
|
||||
MaterialTexNum(#[br(map = Chunk::inner)] u32),
|
||||
#[br(magic = 0x2104u16)]
|
||||
MaterialBaseColor(#[br(map = Chunk::inner)] u8),
|
||||
#[br(magic = 0x2105u16)]
|
||||
MaterialShades(#[br(map = Chunk::inner)] u32),
|
||||
#[br(magic = 0x2106u16)]
|
||||
MaterialTable(#[br(map = Chunk::inner)] u8),
|
||||
#[br(magic = 0x2107u16)]
|
||||
MaterialEnvMap(#[br(map = Chunk::inner)] (u8, u8)),
|
||||
#[br(magic = 0x2108u16)]
|
||||
MaterialMipMap(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x2109u16)]
|
||||
MaterialColor(#[br(map = Chunk::inner)] [f32; 4]),
|
||||
#[br(magic = 0x2110u16)]
|
||||
MaterialNumStages(#[br(map = Chunk::inner)] u32),
|
||||
#[br(magic = 0x2111u16)]
|
||||
MaterialTexNum2(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x2112u16)]
|
||||
MaterialEnvMap2(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x2113u16)]
|
||||
MaterialBump(#[br(map = Chunk::inner)] (f32, [f32; 4])),
|
||||
#[br(magic = 0x2114u16)]
|
||||
MaterialSpecular(#[br(map = Chunk::inner)] ([f32; 4], f32)),
|
||||
#[br(magic = 0x2115u16)]
|
||||
MaterialTwoSided(#[br(map = Chunk::inner)] u8),
|
||||
#[br(magic = 0x2116u16)]
|
||||
MaterialVertexShaderName(#[br(map = Chunk::inner)] NullString),
|
||||
#[br(magic = 0x2117u16)]
|
||||
MaterialPixelShaderName(#[br(map = Chunk::inner)] NullString),
|
||||
#[br(magic = 0x2199u16)]
|
||||
MaterialEnd(#[br(map = Chunk::inner)] ()),
|
||||
}
|
||||
|
||||
#[binread]
|
||||
pub struct PrSegmentList {
|
||||
pub segments: u32,
|
||||
#[br(parse_with = until_eof)]
|
||||
pub chunks: Vec<PrSegmentChunks>,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
pub enum PrSegmentChunks {
|
||||
#[br(magic = 0x1010u16)]
|
||||
SegmentName(#[br(map = Chunk::inner)] NullString),
|
||||
#[br(magic = 0x1020u16)]
|
||||
SegmentFlags(#[br(map = Chunk::inner)] u32),
|
||||
#[br(magic = 0x1022u16)]
|
||||
SegmentBbox(#[br(map = Chunk::inner)] Box<PrBoundingInfo>),
|
||||
#[br(magic = 0x1030u16)]
|
||||
Vertices(#[br(map = Chunk::inner)] PrVertices),
|
||||
#[br(magic = 0x1040u16)]
|
||||
Faces(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1050u16)]
|
||||
SegBuf(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1051u16)]
|
||||
SegBuf2(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1052u16)]
|
||||
SegBuf3(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1060u16)]
|
||||
LodInfo(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1F00u16)]
|
||||
KeyframePivot(#[br(map = Chunk::inner)] [f32; 3]),
|
||||
#[br(magic = 0x1F10u16)]
|
||||
KeyframeMatrix(#[br(map = Chunk::inner)] [f32; 16]),
|
||||
#[br(magic = 0x1F20u16)]
|
||||
KeyframeRotKeys(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1F30u16)]
|
||||
KeyframePosKeys(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1F40u16)]
|
||||
KeyframeScaleKeys(#[br(map = Chunk::inner)] ()), // TODO
|
||||
#[br(magic = 0x1F50u16)]
|
||||
KeyframeLinks(#[br(map = Chunk::inner)] [i32; 3]),
|
||||
#[br(magic = 0x4000u16)]
|
||||
TexCoords(#[br(map = Chunk::inner)] ()), // TODO
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct PrVertices {
|
||||
pub vertices: Vec<[f32; 3]>,
|
||||
pub normals: Vec<[f32; 3]>,
|
||||
}
|
||||
|
||||
impl BinRead for PrVertices {
|
||||
type Args<'a> = ();
|
||||
|
||||
fn read_options<R: Read + Seek>(
|
||||
reader: &mut R,
|
||||
endian: Endian,
|
||||
_: Self::Args<'_>,
|
||||
) -> BinResult<Self> {
|
||||
let count = reader.read_type::<u32>(endian)? as usize;
|
||||
let mut result = PrVertices {
|
||||
vertices: Vec::with_capacity(count),
|
||||
normals: Vec::with_capacity(count),
|
||||
};
|
||||
for _ in 0..count {
|
||||
result.vertices.push(reader.read_type(endian)?);
|
||||
let normal: [i16; 3] = reader.read_type(endian)?;
|
||||
result.normals.push([
|
||||
normal[0] as f32 / 1024.0,
|
||||
normal[1] as f32 / 1024.0,
|
||||
normal[2] as f32 / 1024.0,
|
||||
]);
|
||||
}
|
||||
Ok(result)
|
||||
}
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
pub struct PrFace {
|
||||
pub material: u16,
|
||||
pub back_material: u16,
|
||||
pub i0: i32,
|
||||
pub i1: i32,
|
||||
pub i2: i32,
|
||||
pub u0: i32,
|
||||
pub u1: i32,
|
||||
pub u2: i32,
|
||||
pub v0: i32,
|
||||
pub v1: i32,
|
||||
pub v2: i32,
|
||||
pub c0: i32,
|
||||
pub c1: i32,
|
||||
pub c2: i32,
|
||||
pub normal: [u16; 3],
|
||||
pub flags: u8,
|
||||
pub dot_prod: u16,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
pub struct PrBoundingInfo {
|
||||
pub min_x: f32,
|
||||
pub max_x: f32,
|
||||
pub min_y: f32,
|
||||
pub max_y: f32,
|
||||
pub min_z: f32,
|
||||
pub max_z: f32,
|
||||
/// Four corners + center vertex
|
||||
pub box_center: [[f32; 3]; 9],
|
||||
/// Same, but transformed
|
||||
pub t_box_center: [[f32; 3]; 9],
|
||||
pub radius: f32,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
pub struct VertexShaderList {
|
||||
pub name: NullString,
|
||||
pub flags: u32,
|
||||
pub size: u32,
|
||||
pub num_constants: u32,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
pub(crate) struct VecWithCount<Args: Clone + Default, T: for<'a> BinRead<Args<'a> = Args> + 'static>
|
||||
{
|
||||
#[br(temp)]
|
||||
count: u16,
|
||||
#[br(count = count)]
|
||||
pub data: Vec<T>,
|
||||
}
|
||||
Reference in New Issue
Block a user