Finished first C# Verison of the BeatMapLanguage Interpreter

This commit is contained in:
2018-11-25 18:09:02 +01:00
parent 94f36c63c7
commit 7c9ff819d5
3 changed files with 392 additions and 16 deletions

View File

@@ -0,0 +1,391 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BeatMapLanguage
{
class BmlFunction
{
public readonly string name;
public readonly int pos;
public BmlFunction(string _name, int _pos)
{
name = _name;
pos = _pos;
}
}
class BmlVariable
{
public readonly string name;
public string value;
public BmlVariable(string _name, string _value)
{
name = _name;
value = _value;
}
}
class Interpreter
{
//Error Codes
public static readonly string error_variable_not_found = "VARIABLE_NOT_FOUND";
public static readonly string error_invalid_math_operator = "INVALID_OPERATOR";
public static readonly string error_function_not_found = "FUNCTION_NOT_FOUND";
static readonly string no_return = "NO_RETURN";
//BML Specific Keys
static readonly char key_fun = '#';
static readonly char key_comment = '§';
static readonly char key_pattern = '!';
static readonly char key_pattern_seperator = ':';
static readonly char key_block_opening_bracket = '{';
static readonly char key_block_closing_bracket = '}';
static readonly char key_math_opening_bracket = '[';
static readonly char key_math_closing_bracket = ']';
static readonly char key_section_marker = '"';
static readonly char key_variable = '_';
static readonly char key_assignment = '=';
static readonly char key_request_return = '?';
static readonly char key_return_p1 = '<';
static readonly char key_return_p2 = '-';
static readonly char key_fun_args_opening_bracket = '(';
static readonly char key_fun_args_closing_bracket = ')';
static readonly char key_args_seperator = ',';
static readonly string fun_type_function = "fun";
static readonly string fun_type_main = "main";
static readonly string fun_place_cube = "Cube";
//Global Variables
double currentOffset = 0.0;
bool inverted = false;
string bmlCode = "";
int pos = 0;
List<BmlVariable> variables = new List<BmlVariable>();
List<BmlFunction> functions = new List<BmlFunction>();
/*
* Dummy function for placing cubes
*/
void PlaceCube(double timestamp, int type, int value)
{
}
/*
* Function returns the value of the next expression or the word to the escape char
*/
string PopNext(char escapeChar)
{
StringBuilder builder = new StringBuilder();
bool variable = false;
if (bmlCode[pos] == key_variable)
{
pos++;
variable = true;
}
else if (bmlCode[pos] == key_math_opening_bracket)
{
pos++;
return EvalMathExpression();
}
else if(bmlCode[pos] == key_request_return)
{
pos++;
string fun_name = PopNext(' ');
GotoNext(key_block_opening_bracket);
return CallFunction(fun_name, PopArgs());
}
while (bmlCode[pos] != escapeChar)
{
if (bmlCode[pos] == key_section_marker)
{
while (bmlCode[pos] != key_section_marker)
{
builder.Append(bmlCode[pos]);
pos++;
}
pos++;
}
else
{
builder.Append(bmlCode[pos]);
pos++;
}
}
pos++;
if (variable)
{
return GetVarVal(builder.ToString());
}
else
{
return builder.ToString();
}
}
/*
* Goes to the next specified char. Because you specified the char, it already goes to the one after the specified char.
*/
void GotoNext(char key)
{
while (bmlCode[pos] != key) pos++;
pos++;
}
/*
* Jumps to the next non-space char
*/
void JumpSpaces()
{
while (bmlCode[pos] == ' ') pos++;
}
/*
* returns all arguemts of a function as an array
*/
string[] PopArgs()
{
List<string> argsList = new List<string>();
while (bmlCode[pos] != key_fun_args_closing_bracket)
{
JumpSpaces();
argsList.Add(PopNext(key_args_seperator));
}
pos++;
return argsList.ToArray();
}
/*
* changes the value of a variable or creates it if non-existent
*/
void AddOrAssignVar(string name, string value)
{
foreach (BmlVariable variable in variables)
{
if (Equals(name, variable.name))
{
variable.value = value;
return;
}
}
variables.Add(new BmlVariable(name, value));
}
/*
* returns the value of the variable
*/
string GetVarVal(string name)
{
foreach (BmlVariable var in variables)
{
if (var.name == name)
{
return var.value;
}
}
return error_variable_not_found;
}
/*
* Evaluates Math Expressions
*/
string EvalMathExpression()
{
JumpSpaces();
string varOne = PopNext(' ');
JumpSpaces();
string operation = PopNext(' ');
JumpSpaces();
string varTwo = PopNext(' ');
GotoNext(key_math_closing_bracket);
if (Equals(operation, "+"))
{
return (Double.Parse(varOne) + Double.Parse(varTwo)).ToString();
}
else if (Equals(operation, "-"))
{
return (Double.Parse(varOne) - Double.Parse(varTwo)).ToString();
}
else if (Equals(operation, "*"))
{
return (Double.Parse(varOne) * Double.Parse(varTwo)).ToString();
}
else if (Equals(operation, "/"))
{
return (Double.Parse(varOne) / Double.Parse(varTwo)).ToString();
}
else
{
return error_invalid_math_operator;
}
}
string ExecuteFun(int m_pos, string[] args_names, string[] args)
{
int old_pos = pos;
pos = m_pos;
GotoNext(key_block_opening_bracket);
JumpSpaces();
while (bmlCode[pos] != key_block_closing_bracket)
{
if (bmlCode[pos] == key_comment)
{
pos++;
GotoNext(key_comment);
}
else if (bmlCode[pos] == key_pattern)
{
pos++;
string timestamp = PopNext(key_pattern_seperator);
string t_inverted = PopNext(key_pattern_seperator);
int runs = Convert.ToInt32(Double.Parse(PopNext(' ')));
double old_offset = currentOffset;
currentOffset += Double.Parse(timestamp);
bool old_inverted = inverted;
inverted = Boolean.Parse(t_inverted);
for (int i = 0; i < runs; i++)
{
currentOffset += Double.Parse(ExecuteFun(pos, new string[] { "p_timestamp", "p_inverted", "p_total_runs", "p_current_run_index" }, new string[] { timestamp, t_inverted, runs.ToString(), i.ToString() }));
}
GotoNext(key_block_closing_bracket);
currentOffset = old_offset;
inverted = old_inverted;
}
else if (bmlCode[pos] == key_return_p1 && bmlCode[pos + 1] == key_return_p2)
{
pos += 2;
JumpSpaces();
string s_out = PopNext(' ');
pos = old_pos;
return s_out;
}
else if (bmlCode[pos] == key_variable)
{
pos++;
string var_name = PopNext(' ');
JumpSpaces();
if (bmlCode[pos] == key_assignment)
{
pos++;
JumpSpaces();
AddOrAssignVar(var_name, PopNext(' '));
}
}
else
{
string fun_call = PopNext(' ');
GotoNext(key_fun_args_opening_bracket);
CallFunction(fun_call, PopArgs());
}
JumpSpaces();
}
pos = old_pos;
return no_return;
}
/*
* Calls the specified function
*/
string CallFunction(string name, string[] args)
{
if (name == fun_place_cube)
{
PlaceCube(Double.Parse(args[0]), int.Parse(args[1]), int.Parse(args[2]));
return no_return;
}
else
{
//Now we have to check for custom functions
foreach (BmlFunction fun in functions)
{
if (Equals(fun.name, name))
{
int old_pos = pos;
pos = fun.pos;
string[] arg_names = PopArgs();
pos = old_pos;
return ExecuteFun(fun.pos, arg_names, args);
}
}
}
return error_function_not_found;
}
/*
* This function is responsible for managing the everything from the beginning to the end.
*/
public void Interpret(string code)
{
pos = 0;
bmlCode = code;
while (pos < bmlCode.Length)
{
if (bmlCode[pos] == key_fun)
{
pos++;
string fun_type = PopNext(' ');
JumpSpaces();
if (Equals(fun_type, fun_type_function))
{
string function_name = PopNext(' ');
functions.Add(new BmlFunction(function_name, pos));
GotoNext(key_block_closing_bracket);
}
else if (Equals(fun_type, fun_type_main))
{
ExecuteFun(pos, new string[0], new string[0]);
return;
}
}
else if (code[pos] == key_comment)
{
pos++;
GotoNext(key_comment);
}
else
{
pos++;
}
}
}
}
}

View File

@@ -42,7 +42,7 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="BeatMapLanguage.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BeatMapLanguage
{
class Program
{
static void Main(string[] args)
{
}
}
}