A work-in-progress slicer universal non-planar slicing, currently in proof-of-concept state.
Updated 2024-07-22 11:33:06 +00:00
Updated 2024-04-21 14:02:50 +00:00
A project to make the old classic Moorhuhn Games playable on modern systems via an engine reimplementation, written in Rust and Godot.
Updated 2023-06-04 11:52:57 +00:00