refactor: migrate all cordova plugins to capacitor

This commit is contained in:
Thea Schöbl
2022-02-17 08:37:32 +00:00
committed by Rainer Killinger
parent cdb6ac4084
commit 75f4644940
36 changed files with 677 additions and 1118 deletions

View File

@@ -108,7 +108,6 @@
504EC3011FED79650016851F /* Frameworks */,
504EC3021FED79650016851F /* Resources */,
9592DBEFFC6D2A0C8D5DEB22 /* [CP] Embed Pods Frameworks */,
0C3780443725062B779B937E /* [CP] Copy Pods Resources */,
);
buildRules = (
);
@@ -170,21 +169,6 @@
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
0C3780443725062B779B937E /* [CP] Copy Pods Resources */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "[CP] Copy Pods Resources";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "\"${PODS_ROOT}/Target Support Files/Pods-App/Pods-App-resources.sh\"\n";
showEnvVarsInLog = 0;
};
6634F4EFEBD30273BCE97C65 /* [CP] Check Pods Manifest.lock */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;

View File

@@ -1,78 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "504EC3031FED79650016851F"
BuildableName = "App.app"
BlueprintName = "App"
ReferencedContainer = "container:App.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "504EC3031FED79650016851F"
BuildableName = "App.app"
BlueprintName = "App"
ReferencedContainer = "container:App.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "504EC3031FED79650016851F"
BuildableName = "App.app"
BlueprintName = "App"
ReferencedContainer = "container:App.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>