[gd_scene load_steps=2 format=3 uid="uid://kyw4wuusc33g"] [sub_resource type="GDScript" id="GDScript_jhapx"] resource_name = "load" script/source = "@tool extends Node3D func _ready(): var scene = load(\"sar://D:/Moorhuhnkart/3dobjects_tracks/track07_ufo/waende.lwo\").instantiate() add_child(scene) " [node name="test" type="Node3D"] script = SubResource("GDScript_jhapx")