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add lightwave parser
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@@ -1,6 +1,6 @@
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use starforcelib::sarc::SarcArchive;
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use lightwave::LightWaveObject;
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fn main() {
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let path = "E:\\Games\\Moorhuhn Kart 3\\data.sar";
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SarcArchive::extract_all(path).unwrap();
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let obj = LightWaveObject::read_file("E:\\Games\\Moorhuhn Kart 3\\extract\\D\\Moorhuhnkart\\3dobjects_tracks\\track04_robinhood\\colreset.lwo").unwrap();
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println!("{:#?}", obj);
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}
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