Files
BeatLanguageMapper/Source/MediocreMapper/BP_BPMChange.cpp
squeaksies ad200d2930 Initial Commit!
いきますよ!
2018-10-03 21:11:00 -07:00

28 lines
525 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "BP_BPMChange.h"
// Sets default values
ABP_BPMChange::ABP_BPMChange()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void ABP_BPMChange::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void ABP_BPMChange::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}