mirror of
https://github.com/Theaninova/BeatLanguageMapper.git
synced 2026-01-10 04:12:50 +00:00
Mk2Rev1
various bugfixes and such. also bookmarks, temp song loaderm and undo overhaul with near complete multiplayer, but menu items disabled. i really wish i could split this into multiple commits, but i don't know how to work unreal.
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
|
||||
#include "WindowsFileUtilityPrivatePCH.h"
|
||||
#include "WindowsFileUtilityFunctionLibrary.h"
|
||||
#include "WFUFileListLambdaDelegate.h"
|
||||
|
||||
UWFUFileListLambdaDelegate::UWFUFileListLambdaDelegate()
|
||||
{
|
||||
OnDoneCallback = nullptr;
|
||||
}
|
||||
|
||||
void UWFUFileListLambdaDelegate::SetOnDoneCallback(TFunction<void(const TArray<FString>&, const TArray<FString>&)> InOnDoneCallback)
|
||||
{
|
||||
OnDoneCallback = InOnDoneCallback;
|
||||
}
|
||||
|
||||
void UWFUFileListLambdaDelegate::OnListFileFound_Implementation(const FString& FileName, int32 ByteCount, const FString& FilePath)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UWFUFileListLambdaDelegate::OnListDirectoryFound_Implementation(const FString& DirectoryName, const FString& FilePath)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void UWFUFileListLambdaDelegate::OnListDone_Implementation(const FString& DirectoryPath, const TArray<FString>& Files, const TArray<FString>& Folders)
|
||||
{
|
||||
if (OnDoneCallback != nullptr)
|
||||
{
|
||||
OnDoneCallback(Files, Folders);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user