Files
Bampy/bampy/src/lib.rs
2024-03-11 16:52:35 +01:00

89 lines
2.5 KiB
Rust

use nalgebra::{vector, Vector3};
use serde::{Deserialize, Serialize};
use tsify::Tsify;
use wasm_bindgen::prelude::wasm_bindgen;
use crate::slicer::{
base_slices::create_slices, mesh::Mesh, split_surface::split_surface, triangle::Triangle,
SlicerOptions,
};
mod slicer;
mod util;
const BED_NORMAL: Vector3<f32> = vector![0f32, 0f32, 1f32];
#[derive(Tsify, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
#[tsify(from_wasm_abi)]
pub struct SliceOptions {
#[tsify(type = "Float32Array")]
positions: Vec<f32>,
layer_height: f32,
max_angle: f32,
}
#[derive(Tsify, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
#[tsify(into_wasm_abi)]
pub struct SliceResult {
#[tsify(type = "Array<Float32Array>")]
rings: Vec<Vec<f32>>,
}
#[wasm_bindgen]
pub fn slice(
SliceOptions {
positions,
layer_height,
max_angle,
}: SliceOptions,
) -> SliceResult {
std::panic::set_hook(Box::new(console_error_panic_hook::hook));
assert_eq!(positions.len() % 9, 0);
let mut surface_triangles = Vec::<Triangle<f32>>::with_capacity(positions.len() / 9);
let mut slicable_triangles = Vec::with_capacity(positions.len() / 9);
for i in (0..positions.len()).step_by(9) {
let triangle = Triangle::new(
vector![positions[i], positions[i + 1], positions[i + 2]],
vector![positions[i + 3], positions[i + 4], positions[i + 5]],
vector![positions[i + 6], positions[i + 7], positions[i + 8]],
);
if triangle.normal.angle(&BED_NORMAL) > max_angle {
slicable_triangles.push(triangle);
} else {
slicable_triangles.push(triangle);
//surface_triangles.push(triangle);
}
}
slicable_triangles.shrink_to_fit();
surface_triangles.shrink_to_fit();
let slicer_options = SlicerOptions { layer_height };
console_log!("Creating Surfaces");
// let surfaces = split_surface(surface_triangles);
console_log!("Computing BVH");
let slicable = Mesh::from(slicable_triangles);
console_log!("Creating Slices");
let slices = create_slices(&slicer_options, &slicable);
console_log!("Done");
SliceResult {
rings: slices
.into_iter()
.map(|slice| {
slice
.points
.into_iter()
.flat_map(|point| [point.x, point.y, point.z])
.collect()
})
.collect(),
}
}