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81
src/lib/components/Scene.svelte
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81
src/lib/components/Scene.svelte
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<script lang="ts">
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import { T } from '@threlte/core'
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import { ContactShadows, Float, Grid, OrbitControls } from '@threlte/extras'
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</script>
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<T.PerspectiveCamera
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makeDefault
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position={[-10, 10, 10]}
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fov={15}
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>
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<OrbitControls
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autoRotate
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enableZoom={false}
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enableDamping
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autoRotateSpeed={0.5}
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target.y={1.5}
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/>
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</T.PerspectiveCamera>
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<T.DirectionalLight
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intensity={0.8}
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position.x={5}
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position.y={10}
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/>
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<T.AmbientLight intensity={0.2} />
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<Grid
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position.y={-0.001}
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cellColor="#ffffff"
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sectionColor="#ffffff"
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sectionThickness={0}
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fadeDistance={25}
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cellSize={2}
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/>
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<ContactShadows
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scale={10}
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blur={2}
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far={2.5}
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opacity={0.5}
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/>
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<Float
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floatIntensity={1}
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floatingRange={[0, 1]}
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>
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<T.Mesh
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position.y={1.2}
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position.z={-0.75}
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>
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<T.BoxGeometry />
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<T.MeshStandardMaterial color="#0059BA" />
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</T.Mesh>
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</Float>
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<Float
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floatIntensity={1}
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floatingRange={[0, 1]}
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>
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<T.Mesh
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position={[1.2, 1.5, 0.75]}
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rotation.x={5}
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rotation.y={71}
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>
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<T.TorusKnotGeometry args={[0.5, 0.15, 100, 12, 2, 3]} />
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<T.MeshStandardMaterial color="#F85122" />
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</T.Mesh>
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</Float>
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<Float
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floatIntensity={1}
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floatingRange={[0, 1]}
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>
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<T.Mesh
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position={[-1.4, 1.5, 0.75]}
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rotation={[-5, 128, 10]}
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>
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<T.IcosahedronGeometry />
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<T.MeshStandardMaterial color="#F8EBCE" />
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</T.Mesh>
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</Float>
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