This commit is contained in:
2024-03-11 19:59:40 +01:00
parent 58199b0bd7
commit 43b4ab90cb
4 changed files with 48 additions and 22 deletions

View File

@@ -1,13 +1,10 @@
use bvh::bvh::BvhNode;
use crate::console_log;
use super::{
line::Line3,
mesh::Mesh,
slice_rings::{find_slice_rings, SliceRing},
SlicerOptions,
};
use bvh::bvh::BvhNode;
#[derive(Debug)]
pub struct BaseSlice {
@@ -20,9 +17,9 @@ pub struct BaseSlice {
pub fn create_slices(options: &SlicerOptions, slicable: &Mesh<f64>) -> Vec<SliceRing> {
let layer_count = f64::floor(slicable.aabb.max.z / options.layer_height) as usize;
let mut rings = vec![];
let mut layer_index = 0;
for i in 0..layer_count {
console_log!("Layer {}", i);
let layer = i as f64 * options.layer_height;
let mut base_slice = BaseSlice {
z: layer,
@@ -62,7 +59,7 @@ pub fn create_slices(options: &SlicerOptions, slicable: &Mesh<f64>) -> Vec<Slice
}
}
rings.append(&mut find_slice_rings(base_slice));
rings.append(&mut find_slice_rings(base_slice, &mut layer_index));
}
rings

View File

@@ -1,4 +1,4 @@
use approx::{relative_eq, relative_ne};
use approx::relative_eq;
use nalgebra::Vector3;
use crate::console_log;
@@ -8,10 +8,11 @@ use super::base_slices::BaseSlice;
#[derive(Debug)]
pub struct SliceRing {
pub z: f64,
/// The points of the ring, in clockwise order.
pub points: Vec<Vector3<f64>>,
}
pub fn find_slice_rings(mut slice: BaseSlice) -> Vec<SliceRing> {
pub fn find_slice_rings(mut slice: BaseSlice, layer_index: &mut u32) -> Vec<SliceRing> {
let mut rings = vec![];
while let Some(line) = slice.lines.pop() {
if relative_eq!(line.start, line.end) {
@@ -23,13 +24,16 @@ pub fn find_slice_rings(mut slice: BaseSlice) -> Vec<SliceRing> {
};
let mut right_start = ring.points[0];
let mut right = ring.points[1];
let mut sum_of_edges = (right.x - right_start.x) * (right.y + right_start.y);
let mut previous_len = usize::MAX;
while relative_ne!(ring.points[0], right) {
let mut done = false;
while !done {
if previous_len == slice.lines.len() {
console_log!(
"Error: Could not find a ring for slice at z = {}, d = {}, {} items left.",
slice.z,
"Error: Could not close ring {}, d = {}, {} items left.",
layer_index,
ring.points[0].metric_distance(&right),
slice.lines.len()
);
@@ -38,24 +42,42 @@ pub fn find_slice_rings(mut slice: BaseSlice) -> Vec<SliceRing> {
previous_len = slice.lines.len();
slice.lines.retain_mut(|line| {
if done {
return true;
}
macro_rules! add {
( $point:expr ) => {
if !relative_eq!($point, right_start) {
right_start = right;
right = $point;
ring.points.push(right);
sum_of_edges = (right.x - right_start.x) * (right.y + right_start.y);
done = relative_eq!(ring.points[0], right);
}
};
}
let s = relative_eq!(line.start, right);
let e = relative_eq!(line.end, right);
if s && !e && !relative_eq!(line.end, right_start) {
ring.points.push(line.end);
right_start = right;
right = line.end;
if s && !e {
add!(line.end);
false
} else if e && !s && !relative_eq!(line.start, right_start) {
ring.points.push(line.start);
right_start = right;
right = line.start;
} else if e && !s {
add!(line.start);
false
} else {
true
}
})
}
rings.push(ring)
// The end point is duplicate, so not part of the winding order calculation.
if sum_of_edges < 0.0 {
ring.points.reverse();
}
rings.push(ring);
*layer_index += 1;
}
rings